Players who wish hail from the isolated and unique Federated Kingdom of the Selda’niré, or Federation for short, must also choose a caste from the Kingdom. The Federation Nobility is completely made up of elves and the largest racial demographic is elven, but all races have taken to residing with the Federation, although Alved and Ereskial are very rare.
The Federation is divided into six castes accessible by the player population as well as one caste that are strictly for NPCs. Your caste reflects your role within the structured society of the Federation. Each caste performs an important and unique function within the Kingdom.
The five playable castes are:
The caste of the Regnum is not a playable caste by PCs.
Regardless of caste all citizens of the Federation are expected to follow the Laws of Harmonious Accord. In addition all citizens are expected to live their lives as a work in progress towards unification of the body and spirit. Both the Laws of Harmonious Accord and the Doctrine of Unity have been around since the birth of the Federated Kingdom centuries ago in the aftermath of the Great Sin.
All citizens of the Federated Kingdom of the Selda’niré are required to have an understanding and adherence to the teachings of the Doctrine of Unity. The Doctrine of Unity – Major Tenets is a text dating back to the emergence of the Purposed Races out of the Shrouded Age. Those that would become the Regnum caste brought it forth from the darkness and it was used to preach against falling again to the Great Sin. When the elves put out the call to any Purposed Races that wished a different life than the empire could provide they used the Doctrine of Unity as guiding foundation for their newly formed Kingdom. From the Doctrine they codified their founding laws and principle values.