Spirits touched with the canine aspect have the physical characteristics of a wolf. They will have a wolf-like nose and wolf-like coloration (most often white and gray). Many have ears that are larger and pointed and some may even have fangs. They tend to dress in heavy leathers and whatever scraps of clothing they may find, anything that is suitable for fighting. When emotions are high, the Lupidae might act more animalistic, such as howling or snarling – especially when the moon is out.
Those gifted with the spirit of the wolf often have a pack mentality. They can become protective of their friends and imperial subjects and may instinctively attack if someone or something threatens their family or companions. These people often feel a great sense of duty and many live to serve as protectors of the empire or its people.
Spirits touched with the feline aspect have the physical characteristics of a large, hunting cat. They will have a catlike nose, whiskers, and cat-like markings or stripes. Some may even have a tail or fangs. They tend to dress in soft leathers and clothes that help them blend well into their surroundings.
When emotions are high, a Dana’re might act more animalistic, such as hissing or roaring. They have a tendency to be curious and move smoothly or swiftly. When it comes to fighting, they love to hunt and may taunt or play with their "prey" for pleasure.
The Wild Nation views the feline Spirit Touched as one of their kind and work side by side with them. Because of their keen sight and their love of the hunt, they make great providers for the various Wild Nation clans. They have also been known to take on roles as scouts and night guards for the clans.
Spirits touched with the ursine aspect have the physical characteristics of a bear. They will have a bear-like nose and bear-like fur and markings. Some may even have fangs. They tend to wear very basic clothing made of furs, leathers, small animal skins, or the most roughly woven cloths.
Urubér have a tendency to be quick to anger. They usually do not fear much and use intimidation to get their way – especially when fighting. The ursine Spirit Touched will also tend to be more stubborn and seek the most straightforward approach in all they do.
The Urubér live in harmony with the Wild Nation. They help to protect the peaceful and gentle people from further waning of their numbers. While they are great fighters, the Ursine also make up a good number of their clan’s faith leaders.
Spirits touched with the mustelidae (e.g. badger, weasel, mink, mongoose), rodentia (e.g. rat, mouse), or procyonids (e.g. racoon, lemer) aspect have the physical characteristics of a small animal. They have a weasel-like nose and special markings and fur. Some may even have a tail, whiskers, or fangs. They tend to dress in what others would call eccentric clothing. For some Mustelidae, their clothing must be able to stand up to the harsh swamplands outside of the cities. Many of their clothing pieces have great meaning to them or a story attached.
The Erevu move closer to the ground, have a tendency to scavenge, and are attracted to shiny and valuable objects. Many of these Spirit Touched folk like to focus on trades, crafts, and the arts and often hold a high regard for education.
When it comes to fighting, the Erevu may seek the most thought out solution and avoid combat when possible. If there is no peaceful or logical solution, they are fierce fighters and use quick and aggressive fighting tactics to win the fight.
The Braens find the Mustelidae very curious and have been studying them since their discovery, but find that they are well suited for their scholarly ways. Many of the Mustelidae put their innovative thinking and their keen eye for valuable objects to work as craftsmen and scholars at the Isou University.